Ns2_co_sava

[=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
edited January 2014 in Mapping
Another classic combat map!

Thanks @MENDASP that allowed me to do it!

100% done....

http://steamcommunity.com/sharedfiles/filedetails/?id=205030253

Comments

  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    edited December 2013
    Work done by 90% in terms of the structural.

    Only one more room and begin to detail, make cute the map :)

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    I hope my humble ramake pleasing to @mendasp :D
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Wow, I'm impressed with how instantly recognisable this is! Looking forward to seeing more.
  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    That's great--it definitely already is starting to look and feel like the original. Keep it up!
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    One minor criticism I have is these remakes all lose the gritty ns1 vibe in favor of the ns2 sheen. There is also a heavy reliance on the descent art set.
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    @ieptbarakat true but for the first pass to get it out there to test the layout textured stuff is better than nothing ? ive lost count to the amount of pubs that ask

    textures not loading all I can see is dev? / leave
    omg greybox map ! FAIL / leave
    textures not working / leave
    etc etc the list is pretty much endless some people even resort to abuse rofl !

    intime they can be changed :D and I did like sava so good luck ! cant wait to test it out!
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Loki wrote: »
    @ieptbarakat true but for the first pass to get it out there to test the layout textured stuff is better than nothing ? ive lost count to the amount of pubs that ask

    textures not loading all I can see is dev? / leave
    omg greybox map ! FAIL / leave
    textures not working / leave
    etc etc the list is pretty much endless some people even resort to abuse rofl !

    intime they can be changed :D and I did like sava so good luck ! cant wait to test it out!


    Yes, I understand that, but I was basing my thoughts mostly on the kestrel remake.
  • woodywoody SoCal Woody56 Join Date: 2004-02-14 Member: 26541Members
    Nice feel so far but the props crates are a little on the large size imo. but another good start
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    Ready the Graybox!

    All rooms, names are ready, will be some name changes... :)
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    The last completed Room.
    [img][/img]03C1681EF16162A58EB812C6A4F3BC55427139B1


    It is not ready to test, optimized OcclusionGeometry, but if you want to see

    http://steamcommunity.com/sharedfiles/filedetails/?id=205030253

    Less than before to finish it :)

    Happy holidays to all!

  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    You missed the 'y' in "Auxiliary Monitoring" ;)

    Merry Christmas!




    Also, on a serious note--good job. Looking forward to this!
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    Well adding details, OcclusionGeometry is ready, so is ready to be tested.

    Detailing the map and make it pretty, is my favorite part :)

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    :D

  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
  • woodywoody SoCal Woody56 Join Date: 2004-02-14 Member: 26541Members
    Yes a really good effort. the fun on this map was marines being able to get into most all the vents without a jp and troll. lol
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    edited January 2014
    Something more of ns2_co_sava remake...

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    :)
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    Looking good! Definitely evokes memories of some very obnoxious CO battles :P
  • [=Alex=][=Alex=] Join Date: 2008-12-25 Member: 65866Members, Squad Five Blue
    edited January 2014
    Well, the map is finished! They are vents and everything in place...

    I liked it and enjoyed making this remake....

    I hope you like it @MENDASP!
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