New option: Rookie Mode

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Posts: 6,815Super Administrators, Retired Developer, NS1 Playtester, NS2 Developer, Constellation, Subnautica Developer admin
Quick docs here
There is the new “rookie mode” system in Build 220.

Servers indicate if they are “rookie friendly” or not by setting the tag “rookie friendly”:

ServerConfig.json
{
"settings":
{
"rookie_friendly": true,
"auto_team_balance": true,
"unbalance_count": 2
},
"tags": [ "rookie" ]
}

Servers that are set as “rookie friendly” should show up as such in the server browser:
All players are marked as “rookies” until they have logged 4 hours of play. During this time, their communication (chat, voice icon) are displayed in green and they are indicated to others as a new player. Other players are told to help rookies via a loading screen hint.
Players can disable display of themselves as “rookies” by turning it off in the options
After 4 hours, you are automatically set to not being a rookie. Even if you turn it back on, it will turn off every 30 seconds of play.
This is a social convention, nothing is enforced. I’m hoping this is enough to let players get games with others that aren’t way above their skill level, allowing them to get some kills and some guidance while they are learning. There could still be poachers, but hopefully there will be less then without rookie mode.
Charlie Cleveland
Game Director, Unknown Worlds Entertainment

Comments

  • McGlaspieMcGlaspie www.team156.com US Join Date: 2010-07-26 Member: 73044Posts: 684Members, NS2 Playtester, Squad Five Blue, Reinforced - Onos, WC 2013 - Gold
  • Apollonius999Apollonius999 Join Date: 2009-09-09 Member: 68725Posts: 42Members
    I'm glad you guys are working on the newer players and incoming. But if the servers are not able to keep up and all windows. How does supply and demand hold up? I know you are working on Linux too. I just hope you don't fall into the mistake many people have made in the past. COD black ops for pc was big on it.

    Rookie mode is a good idea, but please get the servers silky smooth and that pleasant linux ship (for servers). Even though i'm not sure why anyone would want a noob tag since most communities like to publicly flog for no reason nowadays.

    Good luck!

  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Posts: 1,538Members, NS2 Playtester, Squad Five Blue
    QUOTE (Apollonius999 @ Sep 20 2012, 02:01 AM) »
    But if the servers are not able to keep up and all windows.

    There are a number of servers that 'keep up' with the game just fine. Take a look at the stats on http://ns2servers.devicenull.org/ . The OS has literally zero to do with the ability of the server to run smoothly.

    QUOTE
    How does supply and demand hold up?

    Supply and demand of.. what?

    QUOTE
    I know you are working on Linux too. I just hope you don't fall into the mistake many people have made in the past. COD black ops for pc was big on it.


    What mistake was that? Are you trying to say that BO was popular on Linux?
    Rent NS2 Dedicated Servers at www.gameservers.com
  • Apollonius999Apollonius999 Join Date: 2009-09-09 Member: 68725Posts: 42Members
    Device nice catch on breaking that up. To answer your questions, it is simple. Supply and Demand of servers to people. Unless you expect NS2 to have the mindset of only staying niche and not growing much at all or having a decent start up.

    Linux for servers because even for GSP's or normal people Windows Licensing is much more expensive. Also you can tell me all day there are many servers that hold up just fine. But until i play a 18/18 game without someone warping around me, my responses will be the same. I even stated (linux servers) in the next paragraph but thanks for bringing up linux client side which they clearly stated is not even on the board from the podcast. There are still many servers that can't keep up just fine and even those that can still have pretty bad dips.

    Also BO failed miserably in their start up due to server problems. Slideshows, glitches, not being able to keep up, and the monetary fact it cost far more to run a server. This time users can run their own servers, but their specs have to be up to par. How would you like to buy an online game then start playing and have to get the "right" server to get a good game.

    I'm glad they are getting close to release. But i've been waiting since Fall 2009 just like everyone else. I expect a polished and tidy game even if i have to wait a bit longer. It's better than getting bad reviews on the start and denying the word spreading from bad experiences.

    It takes 1 bad experience to tell many sets of ears, whereas a good experience normally only makes it to a couple ears at best.

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