Title. How the ###### can it do so much damage, yet it rarely splashes back into the Marine who fires it face to face against aliens? It feels more like an overpowered weapon that can do everything alone than a choice with one or two flaws and risks, it also ultimately camps both aliens and buildings with no actual retailation, even if it's against multiple Lerks, most enemies who aren't Onos die in one hit, and that's with Caparace upgrade + Gorge healing automated. The only way to actually avoid this is to run away and by doing so you will let them in, completely destroying further alien reinforces that aren't Onos and defenses in the hands of a smart player.
Rebalance please, I feel scammed. I find rocket launching and jumping more logical in TF2 than this game's explosives, you'd think a grenade or two would be enough, but no, a Grenade Launcher with bull###### damage and rarely damage to self is what you can get too early.