Similar to what Diablo does.
Wouldn't it be fun to have maps generated on the moment? They would provide unique experiences and would also allow many community members to get involved.
In brief. This would need a programmer and mappers. The programmer would develop the mod which generates the maps from a tile database developed by the mappers. This would need a new set of entities set in each piece to ensure they connect appropriately together. Typical tiles would be spawn locations, rt locations, maybe an occasional double rt, and connecting corridors. Each pieced up randomly, according to distance rules, path rules, connecting rules, number of spawns, rts and so on.
Once the mod is in place. It will also allow any mapper to add to an existing tile set or create new themed tile sets, creating a rich database of tiles to generate the maps.
Of course, these maps would be much more generic looking than a unique map, but it could result in an infinite amount of maps, which can find many forms and could scale for different sizes of players. An id system to save a certain layouts could also be used for competitive games for a version that is already known and favored.
I would love to work on the tiles, and if any other mapper would also, would gladly accept any contribution. But I do not have the programming knowledge to develop the base system. Is anyone up for that?
At first we should develop a prototype to see how this can work, with basic 'greybox' tiles, and as the project develops, develop for a release with a base tile set and documentation for anyone to develop a tile set.