turning it on/out by khammander
This is idea about unsocketed Powernode.
When Cyst is covering Powernode and infestation is full at a room, Khammander should be able to make the light off, just like turning switch off, or disturb light to flicker.
So this wouldn't make any abuse of dark room, which was a bit kind of problem at the past, but just let players easily recognize to whom the room belongs to by initial sight and atmosphere. And most importantly, game would look lot sexy.
But those disturbation of light on the unsocketed powernode must be gone, if infestation covering it dies.
And this must do nothing to socketed and fully built powernode.