Different Onos icon

IronHorseIronHorse CDT Technical Support & QA Join Date: 2010-05-08 Member: 71669Posts: 6,193Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Community Dev Team admin
edited April 2012 in Modding
I was confused the first time being killed by an Onos as it looked like a skulk's head when viewed up close.
So i decided to try some different approaches.

The one on the far right is the default.
The other three i made, from horn, to profile, to head on.

which do you guys like most?
whichever is the best one i will refine further.

image

p.s. these are 200% zoom
Post edited by Unknown User on
QUOTE (Techercizer @ Feb 3 2012, 10:47 AM) »
Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.

When you feel you need to be rude or angry about a game, just read these links and remember what role you are playing:
http://en.wikipedia.org/wiki/Online_disinhibition_effect
http://www.eldergame.com/2008/06/taming-the-forum-tiger/

Comments

  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Posts: 1,850Members
    I like the middle two best. I think middle-left could be the best if it was a bit smoother.

            Once the infestation reaches the Command Chair, the process begins. One Gorge enters the chair to provide the necessary height. Another climbs on its shoulders to access the controls.

            A Gorge Lab is quickly established, staffed by microscopic Gorges who work tirelessly to unlock the secrets of Frontiersman Technology, stopping only to change their lab coats when they become dirtied. Once the research progresses to a certain point, the Gorgecom gives the order. Nanites are called into service.

            The armature forms. A chosen Gorge, tested many times in the field of battle, enters the machine.

            Servos whir; miniguns spin up in diagnostics; an Exogorge is born.

  • Tool8Tool8 Join Date: 2012-01-01 Member: 139405Posts: 110Members
    The left one looks best to me. Makes it look more like an Onos instead of looking like the devil (default icon).
  • IronHorseIronHorse CDT Technical Support & QA Join Date: 2010-05-08 Member: 71669Posts: 6,193Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Community Dev Team admin
    im most happy with the horn one cuz it looks finished. the other two were down and dirty quick. i can touch them up to help decisions
    QUOTE (Techercizer @ Feb 3 2012, 10:47 AM) »
    Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.

    When you feel you need to be rude or angry about a game, just read these links and remember what role you are playing:
    http://en.wikipedia.org/wiki/Online_disinhibition_effect
    http://www.eldergame.com/2008/06/taming-the-forum-tiger/
  • paradoxumparadoxum Join Date: 2012-03-05 Member: 148193Posts: 370Members
    edited April 2012
    I like the first two, and agree the current one is not very good.

    the horn one looks a bit too much just like a spike or something (lerk, hydra)
    Post edited by Unknown User on
  • TheGrayGooTheGrayGoo Join Date: 2012-06-21 Member: 153528Posts: 13Members
    I think the left is best, right second best
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Posts: 2,426Members
    I like the left one because its so recognisable.
  • BlasphemyBlasphemy Join Date: 2008-05-02 Member: 64201Posts: 253Members, NS2 Playtester
    I like the middle two. I like the left middle because it is easy to understand what class it is. I like the middle right because you can easily tell what the Onos killed you with.
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