Tolerance vs Disdain
So I played a few games today after the first day of PAX which I attended.
I didn't recognize a lot of the names, though I play often so I figured they were new comers.
Some complained about wasting money. Others (including myself) tried to reassure the person that this is a BETA and real programming into the game has only existed for the last year or so. Needless to say, this didn't really comfort the new comers as they started to sling XBOX360-like insults and remarks.
Its such a shame that there are so many bone-headed noobs, as opposed to polite or interested noobs, starting to fill the servers, but such is the nature of new comers and in the end, their moneys are funding the UWE to continue to do the amazing job that they are working so hard at.
I know its asknig a lot of the UWE staff, especially since they're working so diligently with the game, as well as playtesters and veterans that contribute daily with bug reports and constructive criticisms but I feel that the UWE staff needs to make a stronger connection to its incoming community to make up for what gamers expects nowadays in the games they buy.
After playing through many top titles and going to PAX East the other day, I've come to the strong conclusion that most games nowadays are all about instant gratification, pick-up-and-play, shallow game mechanics for premium prices and its truly depressing.
With the recent hire of Hugh to mediate PR, basically, I believe Hugh and UWE needs to drive home the point that they are small team of developers attempting to execute a genre, fps/rts, that very few that attempted and none have succeeded. I know that the team does his part very adamantly and thats awesome but its not reaching everyone on a personal level that it should.
But then again, maybe I'm just overly concerned over the increasing number of rude, bigoted, racist, sexist, immature, insta-gradification teeny jerk-offs that are slowly but surely entering the NS2 realm. Maybe this should just be expected and accepted and in the end things will work out. But what I do know is that NS2 and NS1's community has by far provided me with the most hospitable gaming atmosphere and its one of the top reasons why I love the game and avoid buying and playing games like BF3 and COD.
Have other community members experienced this?
What are your thoughts on trying to mitigate the influx of ######?
Do you think the game itself needs to tailor to these jerk-offs that represent most of the gaming community at large in the modern age by including no-brainer tooltips that range from:
"press space to jump"
"building a second Hive gives access to secondary abilities"
"capturing resource nodes increase your personal and team resource flow by X amount per X time"
Do you think that the UWE team needs to develop a way to reach its audience on a closer level to make them understand such things like...
the team has been programming the game for only around a year
the team is made of a small staff, less than 10, compared to enormous gaming industries
the team is tackling a new genre that demands more from its players than auto-aiming and death-matches
the team only acquired their second programmer not too long ago and the game has been moving along rapidly throughout its entire development
the team is extremely well connected its community and accepts ideas put forth that are innovative and align with their desires and needs
the team created a brand new engine from scratch, tailored to be easily moddable and manipulated
At the end of the day, I'd rather pay $200 for NS2 than play 10 top titles for $50.
Most gaming companies monetize everything, have unethical business practices (I'm looking at you EA Games) and produce games with tons of eye-candy with little substance and the vast majority of the populace eats it up.
After visiting PAX East the other day, NS2 was truly the ONLY game there that was trying something new, innovative, exciting and with tons of substance.
True, there are some balance and performance issues, its a beta, chill out ppls, its still better than pretty much every other game on the market today.
NS2 promises an amazing asymmetrical fps/rts experience and it delivers with flying colors.
Even if I were not a die-hard fan of NS2, its near impossible to not give credit where credit is due and NS2 deserves all the praise its received and more.
Back in my day, gamers on a whole weren't such retarded whiny jerk-offs and UWE is ###### amazing.