For a longtime now I have suffered from very high spikes of choke (upto 100%) when in combat. The effect seems to be less at the start of games and progressively gets worse, which might suggested it is tied to server performance, but I really have no idea.
Here is a video of some gameplay from today with the stats visible in the top-left you can see the choke shooting up when I get close to or into combat.
I am hopeing someone can shed some light on this issue, why it happens, what its effect is. Is this something client side or server side? etc.
Post edited by Unknown User on
Arga | ns2hub.com "Someone's sitting in the shade today because someone planted a tree a long time ago."