This is not a rage thread. Raging is hardly constructive. The purpose of this thread is to hopefully give developers a general sense of the atmosphere of the forum community. To offer possible solutions to potential problems, in a calm and collected manner. Simply put, I want Developers to be able to gather constructive criticisms from this thread without the negativity
There seems to be an ever-growing feeling among the community that UWE has in some ways lost its sense of direction. List your reasons why and please try to be constructive.
This thread is NOT about bugs or glitches or specific balancing issues.
This thread is about major gameplay mechanics, patches, general direction of the game.
Propose some simple/short solution(s) and... End each post on a positive note.
My biggest concern for UWE is whether they will be able to release a good quality game that can draw today's broader gaming audience, given their small staff and lack of a final product deadline.
I would like to see NS2 focus on introducing the Onos, Dynamic Infestation, Heavy Armor, Jetpacks, Shift, Flamethrower 2.0 and etc. before investing so much effort into balancing or new features.
Squad-spawning seems questionable but if done properly it has potential. Must see it in action to give proper feedback.
I know its a small team of developers who work very hard and I don't want to rush a quality product but time is an issue for many reasons: game engine becoming outdated, consumer patience wearing thin, marketability fading among NS2's followers of varying degrees of interest.
On a positive note, Shade and Lerkv2.0 are great! I trust that UWE will continue to work hard to provide a quality end product and I can't wait for the next big feature patch to give me and many others some peace of mind and cool things to play with. NS1 has thoroughly entertained me since its release and I'm sure UWE can make another amazing game. I understand not everyone can be pleased, but regardless, I'm rooting for you UWE!