Custom Crosshair Tutorial
I thought I'd write up a quick custom crosshair tutorial for those of you interested in making your own.Step 1:
Go to your /naturalselection2/ns2/ui/ folder and make a copy of the crosshairs.dds file. You'll be
overwriting this so it's good to have a backup to quickly revert back.
If you ever accidentally overwrite you can 'verify the cache' on steam and it will redownload the file, it
takes a while though so it's easier just to make a backup. Step 2:
Right-click NS2 in steam and click Run Launch Pad. Once it's opened you'll need to "create a game" to tell
it where you want your files to be saved. Click Create Game, call it NS2 and for the output directory use
C:\Program Files (x86)\Steam\steamapps\common\natural selection 2\ns2
Make sure it's selected in the launch pad drop down box. Step 3:
Now create a folder on your desktop and call it "crosshairsrc". Inside that create a folder called "ui".
This will act as your source directory. Any .PSD files you put in this directory will be built into .dds
files by builder. Step 4:
In the Launch Pad click on Builder to open it. Go to File > Settings. Click on source directory and direct
it to the crosshairsrc folder on your desktop. Click OK and keep builder open. Step 5:
Crosshairs.psd file: http://www.mediafire.com/?m31cf322sva0d91
Copy the crosshairs.psd file that I've included into your /corsshairsrc/ui/ folder on the desktop. You can
create this file yourself but I've included one as a template to make it easier. If you look at the builder
window it should display a loading bar as it builds the file. (If it doesn't automatically build the file, you can select build>build from the menu)Step 6:
Now to see if it's worked. Click on NS2 in the launch pad to start the game. Put it into windowed mode so
that you can tab in and out easy and then create a local game. Join a team and you should now see the new
Now here's the cool part. Any changes you make in photoshop to the crosshair.psd file, will automatically be
built and you can see your changes in-game right away. Just make some changes in photoshop, save the file
and then switch to the game window.
In the crosshairs.psd file I have labelled each layer with the weapon that the corsshair is for. Crosshair 9 is
the hit-indicator, this will flash up on the screen for a moment upon making a successful hit (quick way to
see it, turn on cheats and then shoot your own buildings).
You can also edit other parts of the UI this way. You'll need to download "Windows texture viewer" from NVIDIA in order to open the .dds files. This will let you see the layout and you can then create your own custom files in photoshop. Just make sure you save them in your source directory (e.g. crosshairsrc/UI) and they have the same name.
Have fun. Any questions / problems I'll do my best to answer. If you make a cool custom crosshair, post a pic up and let's see your creations. :)