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  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    The graphics for this gamer are jaw dropping. I don't have the computer to run in good enough settings, but I can tell that it would look amazing.

    Once everything is in, and all the sounds and effects have been tweaked - it will be very cool.
  • saltybp53saltybp53 Join Date: 2010-07-22 Member: 72675Members
    Someone sticky this thread! The screenshots are soooo smexy :P
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    More people need to poast
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited December 2010
    The graphic is realy good, the fade is so awesome, but the texts and textures are weird sometimes in 159
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    They need a screenshot button in game... also I am struggling to run it above 640x480 lowest settings. Pointless me posting screenies.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    something awful graphics here, I'd not be doing a service to this thread either :P
  • SN.WolfSN.Wolf Join Date: 2010-03-29 Member: 71115Members
    I did this one while we where level testing (yes it is in game on dedi server). I call it "Secret Garden" because no marine will live to tell about it.

    Currently used for my desktop background.

    <img src="http://www.super-nova-team.com/ns2/SG.jpg" border="0" class="linked-image" />
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    Fun stuff.

    Not sure if it was mentioned in here or not, but if you want to remove the UI and beta version text and the ugly tooltip text type "r_gui false" in the console, and it will get rid of all that stuff. Not easy to play a whole game without it, and you can't do commander mode or access the armory, but for taking shots and movies it looks beter.

    --Cory
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited December 2010
    <!--quoteo(post=1815400:date=Dec 13 2010, 01:04 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Dec 13 2010, 01:04 AM) <a href="index.php?act=findpost&pid=1815400"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fun stuff.

    Not sure if it was mentioned in here or not, but if you want to remove the UI and beta version text and the ugly tooltip text type "r_gui false" in the console, and it will get rid of all that stuff. Not easy to play a whole game without it, and you can't do commander mode or access the armory, but for taking shots and movies it looks beter.

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
    Whats about posting all Commands on a list here in the forum or readme? :-)

    P.S. have you a idea why my text/textures ALWAYS fade out like <a href="http://oi51.tinypic.com/24ctg0j.jpg" target="_blank">this?</a>
    Its happend since beta.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited December 2010
    <!--quoteo(post=1815419:date=Dec 12 2010, 11:53 PM:name=Price)--><div class='quotetop'>QUOTE (Price @ Dec 12 2010, 11:53 PM) <a href="index.php?act=findpost&pid=1815419"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Whats about posting all Commands on a list here in the forum or readme? :-)

    P.S. have you a idea why my text/textures ALWAYS fade out like <a href="http://oi51.tinypic.com/24ctg0j.jpg" target="_blank">this?</a>
    Its happend since beta.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Here ya go <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Console_Commands" target="_blank">http://www.unknownworlds.com/ns2/wiki/inde...onsole_Commands</a>

    @ your problem, I only get that when I'm using high graphics mode. Maybe go down a notch on the graphics scale? :P
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    Good idea, i will try!
    thx
  • PaiSandPaiSand Join Date: 2005-01-07 Member: 33487Members
    edited December 2010
    Yeah, I also get that on high graphics. I use Awful (play) and Medium (only for test) and it works perfect.
    Sadly, I forget to make some pics today. My first time as fade and not fail =)

    Forget to add: <b>STICKY</b> this thread, please
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1815440:date=Dec 13 2010, 02:08 AM:name=PaiSand)--><div class='quotetop'>QUOTE (PaiSand @ Dec 13 2010, 02:08 AM) <a href="index.php?act=findpost&pid=1815440"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Forget to add: <b>STICKY</b> this thread, please<!--QuoteEnd--></div><!--QuoteEEnd-->
    Indeed!
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    Playing on low/medium/high doesnt change the game performance for me - weird huh!
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    thats because the graphics engine is fast, but the rest, like physics is slowing down your computer.
    At least thats my guess, and it probably even makes sense ;)
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    <!--quoteo(post=1815101:date=Dec 11 2010, 07:03 PM:name=peregrinus)--><div class='quotetop'>QUOTE (peregrinus @ Dec 11 2010, 07:03 PM) <a href="index.php?act=findpost&pid=1815101"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://img827.imageshack.us/img827/300/ns22010121118494834.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    All of your pictures are nice but how come your hydras glow in the dark?
    I never saw that?!
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    I edit all the pics slightly ;)

    They actually do glow in the dark, only without the bloom lighting effect I put in.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    That bloom effect added in looks great on those hydras. Hope they add bloom/hdr onto other stuff in the game later on in development.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    They are adding bloom - there was an 'add bloom' tab on the progress page.
  • PricePrice Join Date: 2003-09-27 Member: 21247Members
    edited December 2010
    <!--quoteo(post=1815563:date=Dec 13 2010, 07:04 PM:name=peregrinus)--><div class='quotetop'>QUOTE (peregrinus @ Dec 13 2010, 07:04 PM) <a href="index.php?act=findpost&pid=1815563"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I edit all the pics slightly ;)

    They actually do glow in the dark, only without the bloom lighting effect I put in.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I knew it!
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    God damn fades. I hate fighting them so much with the crummy pea shooters.

    <img src="http://img220.imageshack.us/img220/5171/ns22010121604332850.jpg" border="0" class="linked-image" />
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    edited December 2010
    I did not realise until today the range of the flame thrower now, I think it is just about right. Pesky Fades!
  • lunsluns Join Date: 2010-12-05 Member: 75502Members
    the close up of the fade makes me think of mentally ill person with helmet and knee cap pads. And I've just noticed fades have 6 pack? well, more like 4 pack, haha. Plus those two front teeth sticking out, geez! must've been one tough childhood :P
    I think the model needs more work, but thats really funny picture.
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    <!--quoteo(post=1816315:date=Dec 16 2010, 03:05 AM:name=luns)--><div class='quotetop'>QUOTE (luns @ Dec 16 2010, 03:05 AM) <a href="index.php?act=findpost&pid=1816315"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the close up of the fade makes me think of mentally ill person with helmet and knee cap pads. And I've just noticed fades have 6 pack? well, more like 4 pack, haha. Plus those two front teeth sticking out, geez! must've been one tough childhood :P
    I think the model needs more work, but thats really funny picture.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yea I noticed they have a 6 pack LOL
    You can see better in this shot <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=111580&view=findpost&p=1814113" target="_blank">http://www.unknownworlds.com/ns2/forums/in...t&p=1814113</a>
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1814113:date=Dec 7 2010, 07:22 AM:name=peregrinus)--><div class='quotetop'>QUOTE (peregrinus @ Dec 7 2010, 07:22 AM) <a href="index.php?act=findpost&pid=1814113"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fade peering into the comm chair heh

    <img src="http://img10.imageshack.us/img10/4831/ns22010120717343123.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    i love how this game's in game shots are other games rendered cinematic trailers and cut scenes. dynamic lighting ftw.
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    <!--quoteo(post=1814191:date=Dec 7 2010, 03:09 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Dec 7 2010, 03:09 PM) <a href="index.php?act=findpost&pid=1814191"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Does this count as a screenshot <img src="http://members.home.nl/m.borgman/ns-forum/smileys/shifty.gif" border="0" class="linked-image" />

    <a href="http://www.existence-unknown.com/gallery3/1shot-comics/_article/natural-selection-2-khaara-comic-concept-001.html" target="_blank"><img src="http://www.existence-unknown.com/marbl_media/articles/1shot-comics/natural-selection-2-khaara-comic-concept-001.jpg" border="0" class="linked-image" /></a>

    Heh, yeh I had photoshop open and was trying a few new things to ink/color/shade and draw cartoons in a new way. Then I had this idea, which I've had in my head for a while now... I'm not sure yet if I'm going to do anything with them yet...<!--QuoteEnd--></div><!--QuoteEEnd-->

    your hydra is inappropriate
  • SturmwindSturmwind Join Date: 2010-07-20 Member: 72589Members
    <!--quoteo(post=1816306:date=Dec 16 2010, 02:15 AM:name=peregrinus)--><div class='quotetop'>QUOTE (peregrinus @ Dec 16 2010, 02:15 AM) <a href="index.php?act=findpost&pid=1816306"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->God damn fades. I hate fighting them so much with the crummy pea shooters.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hmmm, shotguns work, just get close enough and pray for good fps. 


    It also helps to immediately turn round when they blink/teleport and run up to close quarters while they still sort out where they landed ;-)
  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
    <!--quoteo(post=1816325:date=Dec 16 2010, 03:54 AM:name=Sturmwind)--><div class='quotetop'>QUOTE (Sturmwind @ Dec 16 2010, 03:54 AM) <a href="index.php?act=findpost&pid=1816325"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hmmm, shotguns work, just get close enough and pray for good fps. 


    It also helps to immediately turn round when they blink/teleport and run up to close quarters while they still sort out where they landed ;-)<!--QuoteEnd--></div><!--QuoteEEnd-->


    Actually i find circlestrafing works best, since they have such short attackradius most fades cant get any hits to connect and start to panic, and thereby mis-teleports around alot.
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited December 2010
    I cant kill anything as a marine at 10fps :P

    <!--quoteo(post=1816326:date=Dec 16 2010, 03:58 AM:name=Twiggeh)--><div class='quotetop'>QUOTE (Twiggeh @ Dec 16 2010, 03:58 AM) <a href="index.php?act=findpost&pid=1816326"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Actually i find circlestrafing works best, since they have such short attackradius most fades cant get any hits to connect and start to panic, and thereby mis-teleports around alot.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You mean run around in a circle? Yea! I did that today and it took the fade about 10 seconds to land a hit.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1816323:date=Dec 16 2010, 02:33 AM:name=Tig)--><div class='quotetop'>QUOTE (Tig @ Dec 16 2010, 02:33 AM) <a href="index.php?act=findpost&pid=1816323"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->your hydra is inappropriate<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's all in the eye of the beholder <img src="http://members.home.nl/m.borgman/ns-forum/smileys/tongue.gif" border="0" class="linked-image" />
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