Ok i have a few questions about NS1 since ive been away since v2.0. So far ive played a good few hours on my vacation so far, ive noticed some things that i would require assistance from more "experienced" avid gamers of the game.
1: Skulks bite gun seems to miss when obviously hitting target as it would have in v2.0?
2: Skulks bite gun has no AOE like it did? (Area of effect)
3: Skulks bite gun has decreased range?
4: Skulks bite gun cant be used when leaping (attack no:3) and fast switching in air to bite target. (ive seen people do this but they use scripts?)
5: A fast moving target or a moving target sometimes let bullets slip through when you shoot with full auto, but if you fire single shot rapidly you seem to hit it all?
6: Explosions affect stationary targets more then high speed ones (or moving ones)?
7: Did they add hitboxes on the models, i dont know if there has been before this version but now it feels like it?
8: Reduced the pistols damage overall?
9: Increased the weapons and armor upgrade benefits?
10: Impossible to stop the ambient music that makes it hard to hear footsteps? Stopsound doesnt work in console?
Am i imagining this or are my specs wrong so i get a wrong mirrage of reality?
I dont know myself.
Many thanks for any help.