NS2 Progress

15681011104

Comments

  • HarathanHarathan Join Date: 2010-07-26 Member: 72845Members
    <!--quoteo(post=1794719:date=Aug 17 2010, 02:30 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Aug 17 2010, 02:30 PM) <a href="index.php?act=findpost&pid=1794719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->fixed<!--QuoteEnd--></div><!--QuoteEEnd-->

    Except none of those are statuses on the progress page. So thanks anyway, but, NO.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    I think the player warping is happening because the server CPU gets hung up between update loops and when it comes time to broadcast all the positions to the clients they aren't ending up where they should be (slow server going out of sync w/ client). I think this happens because when a client receives positional information from the server it is then forcing the client to be at the frame the server dictates and because it is usually delayed from where the client expects it makes the player jump back a few frames. I could be wrong here but given the way the lag is working it feels like this is what's going on.

    Kind of reminds me a bit of how a game of Halo starts behaving when the host is lagging.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited August 2010
    <!--quoteo(post=1794719:date=Aug 17 2010, 04:30 PM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Aug 17 2010, 04:30 PM) <a href="index.php?act=findpost&pid=1794719"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=1794714:date=Aug 17 2010, 03:24 PM:name=Harathan)--><div class='quotetop'>QUOTE (Harathan @ Aug 17 2010, 03:24 PM) <a href="index.php?act=findpost&pid=1794714"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->
    I suspect it actually goes <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/JPONTneuaF4"></param><embed src="http://www.youtube.com/v/JPONTneuaF4" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
    <div align='center'><a href="http://www.youtube.com/watch?v=JPONTneuaF4" target="_blank">http://www.youtube.com/watch?v=JPONTneuaF4</a></div><!--QuoteEnd--></div><!--QuoteEEnd-->
    fixed
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Doublefix!
  • DJPenguinDJPenguin Useless Join Date: 2003-07-29 Member: 18538Members
    <!--quoteo(post=1794764:date=Aug 17 2010, 12:33 PM:name=Harathan)--><div class='quotetop'>QUOTE (Harathan @ Aug 17 2010, 12:33 PM) <a href="index.php?act=findpost&pid=1794764"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Except none of those are statuses on the progress page. So thanks anyway, but, NO.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ____ the joke



    ____ your head
  • TigTig Join Date: 2010-05-08 Member: 71674Members, Reinforced - Shadow, WC 2013 - Silver
    This is the single most useful thing about www.uknownworlds.com.

    I check this everyday. Everytime I play and report bugs, I love seeing the results of our playtesting appear on the progress page.

    It gives hopes and enthusiasm for the next patch!
  • WhiteZeroWhiteZero That Guy Join Date: 2004-06-24 Member: 29511Members, Constellation
    Oh please let us get Gorge side angles next patch. :D
  • ChaosIncChaosInc Join Date: 2010-07-28 Member: 73283Members
    looks like the UWE team is about to teach Pivotal Tracker a thing or too about that they can and can't do.

    GO GO GO DEV TEAM!
  • WavesonicsWavesonics Join Date: 2006-12-02 Member: 58833Members
    Man the team is cranking on these tickets today!!!
  • HarathanHarathan Join Date: 2010-07-26 Member: 72845Members
    <!--quoteo(post=1794888:date=Aug 18 2010, 05:08 AM:name=DJPenguin)--><div class='quotetop'>QUOTE (DJPenguin @ Aug 18 2010, 05:08 AM) <a href="index.php?act=findpost&pid=1794888"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->____ average level of humour











    ____ your joke<!--QuoteEnd--></div><!--QuoteEEnd-->


    Fixed.
  • WatchMakerWatchMaker Join Date: 2003-09-26 Member: 21233Members, Constellation
    <!--quoteo(post=1794680:date=Aug 17 2010, 02:45 AM:name=Renegade.)--><div class='quotetop'>QUOTE (Renegade. @ Aug 17 2010, 02:45 AM) <a href="index.php?act=findpost&pid=1794680"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How does one "quad" rape a sound movement system?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well, you rape it. And then you rape it. And then you rape it again. And then you wrap it all up with some rape on top.
  • Heroman117Heroman117 Join Date: 2010-07-28 Member: 73268Members
    Did they fix the little bug where structures would be built in mid air and just float there?
  • Revi.ukRevi.uk Join Date: 2010-04-12 Member: 71354Members
    <!--quoteo(post=1795058:date=Aug 19 2010, 01:19 AM:name=Heroman117)--><div class='quotetop'>QUOTE (Heroman117 @ Aug 19 2010, 01:19 AM) <a href="index.php?act=findpost&pid=1795058"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Did they fix the little bug where structures would be built in mid air and just float there?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes
  • EyelessEyeless Join Date: 2010-02-01 Member: 70391Members
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    With the stuff they're rolling out, it could be a major update already.

    Excited for build 152!
  • TagertsweTagertswe Join Date: 2010-03-04 Member: 70825Members
    <!--quoteo(post=1795065:date=Aug 19 2010, 02:46 AM:name=IeptBarakat)--><div class='quotetop'>QUOTE (IeptBarakat @ Aug 19 2010, 02:46 AM) <a href="index.php?act=findpost&pid=1795065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->With the stuff they're rolling out, it could be a major update already.

    Excited for build 152!<!--QuoteEnd--></div><!--QuoteEEnd-->
    +1
    Lovely patch ahead !
  • WarLoverWarLover Join Date: 2009-11-05 Member: 69276Members
    Wow you guys are blasting through those tasks, good job.
    How are the art guys(Cory,matt & mr kamikaze) doing btw?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Floating egg! It still hovars without flappin' though!
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    <!--quoteo(post=1795033:date=Aug 19 2010, 06:03 AM:name=Harathan)--><div class='quotetop'>QUOTE (Harathan @ Aug 19 2010, 06:03 AM) <a href="index.php?act=findpost&pid=1795033"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fixed.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Crybaby.
  • WarLoverWarLover Join Date: 2009-11-05 Member: 69276Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Fix bug where <b>not </b>playing an effect from frame 0 in the Cinematic Editor <b>halves </b>the # of particles<!--QuoteEnd--></div><!--QuoteEEnd-->

    Fixed
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    They must love the smell of green.
  • Donner & BlitzenDonner & Blitzen Join Date: 2010-03-08 Member: 70879Members
    <!--quoteo(post=1795033:date=Aug 18 2010, 06:03 PM:name=Harathan)--><div class='quotetop'>QUOTE (Harathan @ Aug 18 2010, 06:03 PM) <a href="index.php?act=findpost&pid=1795033"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Fixed.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Love it when someone tries to recover from failing to realize something serious was not serious by saying it wasn't funny. It never works, because you don't have to think it's funny to realize it is joke.
  • HarathanHarathan Join Date: 2010-07-26 Member: 72845Members
    edited August 2010
    <!--quoteo(post=1795422:date=Aug 20 2010, 10:54 AM:name=Donner & Blitzen)--><div class='quotetop'>QUOTE (Donner & Blitzen @ Aug 20 2010, 10:54 AM) <a href="index.php?act=findpost&pid=1795422"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Love it when someone tries to recover from failing to realize something serious was not serious by saying it wasn't funny. It never works, because you don't have to think it's funny to realize it is joke.<!--QuoteEnd--></div><!--QuoteEEnd-->

    A joke directed at someone is only a joke if that someone finds it funny. Otherwise its just being a ######.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    But being a ###### is funny.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    edited August 2010
    <!--quoteo(post=1795425:date=Aug 20 2010, 07:52 AM:name=Harathan)--><div class='quotetop'>QUOTE (Harathan @ Aug 20 2010, 07:52 AM) <a href="index.php?act=findpost&pid=1795425"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->A joke directed at someone is only a joke if that someone finds it funny. Otherwise its just being a ######.<!--QuoteEnd--></div><!--QuoteEEnd-->
    No that person might not find it funny but everyone else might!

    It is being a ###### though :p
  • HarathanHarathan Join Date: 2010-07-26 Member: 72845Members
    <!--quoteo(post=1795436:date=Aug 20 2010, 02:19 PM:name=Harimau)--><div class='quotetop'>QUOTE (Harimau @ Aug 20 2010, 02:19 PM) <a href="index.php?act=findpost&pid=1795436"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But being a ###### is funny.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Important fact about Harimau, folks.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Woo the shade is being worked on. :D

    Can't wait for some more info on it's abilities.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    <!--quoteo(post=1795544:date=Aug 20 2010, 04:45 PM:name=IeptBarakat)--><div class='quotetop'>QUOTE (IeptBarakat @ Aug 20 2010, 04:45 PM) <a href="index.php?act=findpost&pid=1795544"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Woo the shade is being worked on. :D

    Can't wait for some more info on it's abilities.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Gonna guess it's the new SC.
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Members
    Hmm can someone enlighten me on the whole Shade thing? I see it has three new abilities being added in, I'm kind of curious as to what they are and what purpose they serve.
  • derWalterderWalter Join Date: 2008-10-29 Member: 65323Members
    edited August 2010
    <!--quoteo(post=1795544:date=Aug 20 2010, 11:45 PM:name=IeptBarakat)--><div class='quotetop'>QUOTE (IeptBarakat @ Aug 20 2010, 11:45 PM) <a href="index.php?act=findpost&pid=1795544"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Woo the shade is being worked on. :D

    Can't wait for some more info on it's abilities.<!--QuoteEnd--></div><!--QuoteEEnd-->

    read:

    feature: Shade - Cloak: Started
    feature: Shade - Disorient: Started
    feature: Shade - Phantasm: Started



    where is your god now?
  • MartinMartin Join Date: 2010-07-27 Member: 73229Members
    <!--quoteo(post=1795577:date=Aug 21 2010, 04:14 AM:name=derWalter)--><div class='quotetop'>QUOTE (derWalter @ Aug 21 2010, 04:14 AM) <a href="index.php?act=findpost&pid=1795577"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->where is your god now?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Scared and trying to hide!!!
Sign In or Register to comment.