Prior to using the free version of Decoda with NS2, I was able to define in Settings command line argument:
That doesn't seem to work anymore.
Someone said because Decoda is setting the working directory to the mod folder.
Is there a fix to this?
Edit: A work around is to just go back to Launcher and set the game to (none) and debug your mod in Decoda with the command line.
A small inconvenience I guess. But if anyone is having trouble, that's the solution for now.
Post edited by Unknown User on