Someone in here might remember that I released ns_crude_b1 earlier this year? Well ok it's far past that and beta2 got scrapped and I did a lot more work to get what I actually wanted. I ended up changing so much that I dare calling this version I'm releasing a third beta, yes. Anyways I haven't got any new screens for showing you what it looks like, but here's the link to the old thread(note that the lighting is updated and other things as well(changelog further down):
-Reworked lighting(whole map). -Reworked all vents and changed vent layout. -Reworked middle part("Station System Server" and added what is now called "Edged Snake"). -Removed one elevator(near "The Boiler") due to wpoly issues. -Added more custom sounds and removed some non-custom. -Added sounds that are triggered with a trigger_random between 50 - 120 seconds. -Removed wide route from "RoundRound" to "Lower Pumping Station" and made it a vent instead(marine accessible) due to wpoly issues.
The map is very maze like but that's something I wanted to do and I also think it will play well. There is one known issue with the onos and the ladders in the map(you can't walk over the top of the ladder, must jump). Dunno if this is a common NS problem. Also at the top of the ladder in "The Boiler" you have to crawl as onos to get up(otherwise you'll be pushed away from the ladder when you reach the top).
I dunno if I'm gonna be doing more work on the map now that NS2TR is closing in. But if I get enough feedback from people who want this to be a good map, the chances are very good that I'll update this baby! Feedback needed can be anything you find, from bugs to lighting! Thanks for downloading and thanks in advance for feedback! Also be sure to add this to your server rotation!