first off, be sure to set your config to read only, that way server admins who have the server set up to run commands on your client can't bork your config file in your steamapps/you/hl/ns folder
before you set your config to read only, you can add this in user config, or be lazy and use the regular config, these cvars come highly recommended
cl_musicenabled 0 <-- turns off the music that is far to loud in terms of leveling that occurs during the start of the round
hud_fastswitch 1 <-- when you press 2 to get to parasite you only have to press it once!
if you haven't already bind your reload key to "+movement" this will allow you to reload as marines, and then (when available) blink, leap, charge, it was added around 3.0 and helps. I remember the old days when you had to hit 3 to leap, switch back to bite, bite hit 3 again and then leap away.
When your in the game, keep in mind that teamwork is a force multiplier
. Set ambushes as either side!tired of getting ruined by fades?
Here is what you do: Set a block, hide around a corner and have some marines down a hallway or whatnot, when the fade rounds the corner and doesn't notice you and goes further down the hallway/room/etc your marines naturally start shooting, one may die, but the fade takes damage. When he turns to flee, plant yourself in the middle of the doorway and then PHYSICALLY block the fade from leaving, all the while unloading (preferably with a shotgun since you are nice and close) I'm a bit rusty but I think a damage zero shotgun does about 170 - 180 per 7 pellet hit (don't trust my numbers they are a rough ballpark. This is crucial in ns_ which is really what you should be playing.
If you let the fades hit and run, they won't die.
block block block block block
other protips are encouraged, be sure to share!
almost forgot, bind something to stopsound hit that bind whenever you want to stop a noise!