Using Lua 5.1.4
The debugger crashes when we try to yield, ie. coroutine.yield()
It works fine outside of decoda, and the threads behave as expected.
The stack is as follows:
sp09.exe!lua_remove(lua_State * L=0x0205e7d4, int idx=3) Line 185 + 0x2e bytes C
Any help or ideas is appreciated.