Ok so here is my question...
I plan on making a co_ map that would have this movable factory thing. About the size of a turret factory.
As awesome as it would be to have a custom model, I'm going to have to use brushes.
I want this to be a very linear styled map.
But how would I parent a siege cannon inside this brush based model? In the suggestions thread for NS2, I came up with the escort gamemode. It seems like a great idea, and I'm sure it would be a lot easier to make in Source or their new engine. But I would like to try this out now.
I have made maps for Natural Selection before, but I'm not amazingly familiar with that engine.
So, is it possible to parent a siege cannon to a moving object?