Oh, and Active Observers: 1. Comprox 2. Petco 3. Theslan
Also, I'm going with im_lost's idea and changing the Guardian's role so that he has a reduced change to successfully defend the same person multiple nights in a row: it's 100%, then 2/3, then 2/3*2/3 = 4/9, etc for consecutive guardings of the same person. If they change the person to guard, the counter resets.
For those that don't remember, we're in the IRC channel #ns-twg on irc.gamesurge.net
Once again, the game details:
Number of Players: 19 Number of Wolves: 5 Number of Other: 1-3 active observers Special Roles: Seer, Psychic, Guardian, Random Vigilante, 2 Lovers Special Note: No death first night.
Lovers (as described by Mantrid): There are two Lovers. If one of them dies, the other dies immediatly from sadness. Lovers are randomly picked, so it is possible that a wolf and a civilian may be lovers.
Random Vigilante: A random civilian is designated as the Vigilante, without being told. At each night, every civilain will send in a PM as a Vigilante would; either selecting a player to kill, or not killing anyone. Only the chosen Vigilante's PM will be acted on.
Active Observer: A normal spectator with the added bonus of being able to post on the thread.